Quake Online Games Dos


Control:

Game is con­trol­led by the same keys that are used to playing un­der MS DOS. For full­screen press 'Right Alt' + 'En­ter'.


Help:

This ga­me is e­mu­la­ted by ja­va­script e­mu­la­tor em-dos­box. If you pre­fer to use a ja­va ap­plet e­mu­la­tor, fol­low this link.

  1. Play Quake Online | Play Old Classic Games Online

GLQuake and WinQuake are source ports of Quake (also called game engines). The DOS version of Quake will most likely not work in Windows 10, but WinQuake and GLQuake should be playable. This shareware version of Quake can be uninstalled using the Windows Control Panel- Uninstall a program.

  • Quake is a shooting game with a very dark and sinister retro look and you can play it online and for free on Silvergames.com. In the distant past of the 1990s the first person shooter began its conquest of video gaming. One of the major milestones was Quake by id Software, ported here by Michael Rennie.
  • Quake was one of the first games playable natively over the Internet in addition to LANs. The single-player levels can be played cooperatively, but the game is most famous for its deathmatch mode. One-on-one duels, team play and free-for-all competition are possible. The emphasis is on fast reaction and skillful maneuvering through the levels.
Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)


Game info:

box cover
Game title:Quake
Platform:MS-DOS
Author (released):id Software (1996)
Genre:Action, ShooterMode:Single-player
Design:Michael Abrash, John Carmack, John Cash
Music:Michael Trent Reznor
Game manual:manual.pdf

File size:

313 kB
Download:quake.zip

Game size:

23620 kB
Recommended emulator:DOSBox
From Wikipedia, the free encyclopedia:

Quake is a first-person shooter video game, developed and published by id Software in 1996. It is the first game in the popular Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons.
The successor to id's Doom series, Quake built upon the technology and gameplay of its predecessor in many ways. Unlike the Doom engine before it, the Quake engine offered full real-time 3D rendering and early support for 3D acceleration through OpenGL. After Doom helped popularize multiplayer deathmatches, Quake added various multiplayer options. Online multiplayer became increasingly common, with the QuakeWorld update and software such as QuakeSpy making the process of finding and playing against other competitors on the Internet far easier and more reliable. Various multiplayer mods were developed including Team Fortress and Capture the flag.
The game received much acclaim on release and its commercial success led to several sequels, starting with Quake II, which abandoned the gothic stylings of the original for a science fiction theme. Quake has been an influence on user mods and machinima.
In the single-player game, the player takes the role of a protagonist known as Ranger who was sent into a portal in order to stop an enemy code-named 'Quake'. The government had been experimenting with teleportation technology and developed a working prototype called a 'Slipgate'; the mysterious Quake compromised the Slipgate by connecting it with its own teleportation system, using it to send death squads to the 'Human' dimension in order to test the martial capabilities of Humanity.
The sole surviving protagonist in 'Operation Counterstrike' is Ranger, who must advance, starting each of four episodes from an overrun human military base, before fighting his way into other dimensions, reaching them via the Slipgate or their otherworld equivalent. After passing through the Slipgate, Ranger's main objective is to collect four magic runes from four dimensions of Quake; these are the key to stopping the enemy later discovered as Shub-Niggurath and ending the invasion of Earth.
The game consists of 28 separate 'levels' or 'maps', grouped into four episodes. Each episode represents individual dimensions that the player can access through magical portals (as opposed to the technological Slipgate) that are discovered over the course of the game. The various realms consist of a number of gothic, medieval, and lava-filled caves and dungeons, with a recurring theme of hellish and satanic imagery reminiscent of Doom (such as pentagrams and images of demons on the walls). The latter is inspired by several dark fantasy influences, most notably that of H. P. Lovecraft. Dimensional Shamblers appear as enemies, the 'Spawn' enemies are called 'Formless Spawn of Tsathoggua' in the manual, the end boss of the first episode is named Chthon, and the final boss is named Shub-Niggurath (though actually resembling a Dark Young). Some levels have Lovecraftian names, such as the Vaults of Zin and The Nameless City. Originally, the game was supposed to include more Lovecraftian bosses, but this concept was scrapped due to time constraints.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original version of this game on Amazon.com or eBay.com.

Find digital download of this game on GOGorSteam.

Platform:

This ver­sion of Quake was de­sig­ned for per­so­nal com­pu­ters with o­pe­ra­ting sys­tem MS-DOS (Mi­cro­soft Disk O­pe­ra­ting Sys­tem), which was o­pe­ra­ting sys­tem de­ve­lo­ped by Mi­cro­soft in 1981. It was the most wi­de­ly-used o­pe­ra­ting sys­tem in the first half of the 1990s. MS-DOS was sup­plied with most of the IBM com­pu­ters that pur­cha­sed a li­cen­se from Mi­cro­soft. Af­ter 1995, it was pu­s­hed out by a gra­phi­cal­ly mo­re ad­van­ced sys­tem - Win­dows and its de­ve­lop­ment was ce­a­sed in 2000. At the ti­me of its grea­test fa­me, se­ve­ral thou­sand ga­mes de­sig­ned spe­ci­fi­cal­ly for com­pu­ters with this sys­tem we­re cre­a­ted. To­day, its de­ve­lop­ment is no lon­ger con­ti­nue and for e­mu­la­tion the free DOSBox e­mu­la­tor is most of­ten used. Mo­re in­for­ma­ti­on about MS-DOS operating system can be found here.

Available online emulators:

5 different online emulators are available for Quake. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Quake are summarized in the following table:

EmulatorTechnologyMultiplayerFullscreenTouchscreenSpeed
Archive.orgJavaScriptYESNONOfast
js-dosJavaScriptYESYESNOfast
js-dos 6.22JavaScriptYESYESNOfast
jsDosBoxJavaScriptYESNONOslow
jDosBoxJava appletYESYESNOfast

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DoomHereticDoom 64Duke Nukem 64Duke Nukem 3D

Quake Online Games Dos
Comments:


Play Quake online | Play old classic games online

Play Quake with the DarkPlaces engine

Quake: another all time classic, although this DOS game looks like it was never really finished properly (which is true). Poorly designed weaponry. No gun-changing animation. Cartoonish characters. But it was an instant classic FPS anyway, with true 3D level design and polygonal characters, as well as TCP/IP network support. With the DarkPlaces quake engine you still can play Quake on a computer with a modern operating system! The DarkPlaces Quake engine is the best source port we've encountered so far. Other Quake source ports we've tested: ezQuake.

So, what do you need to get Quake running with DarkPlaces on Windows 10, Windows 8 and Windows 7?

Installation of Quake

Games
  • If you have an original Quake CD with a DOS version, install the game with DOSBox. Instructions on how to install a game from CD in DOSBox are here. The game files are in the ID1 folder of the Quake installation.
  • If you have an original Quake CD with a Windows version, you don't have to install the game. The game files are in the ID1 folder on the CD.
  • You don't have the original Quake game? Download Quake (including Mission Pack 1 and 2)!

Installation of the DarkPlaces Quake engine

  • Download the latest stable/official release of the DarkPlaces Quake engine files:
    • Windows 32 bits: DarkPlaces engine Windows OpenGL build 20140513
    • Windows 64 bits: DarkPlaces engine Windows 64 OpenGL build 20140513
  • Copy the contents from the downloaded zip file to an empty folder of choice, in this example c:gamesquakedp.
  • Copy the ID1 folder with contents from the Quake installation folder (or the installation CD) into the DarkPlaces folder, in this example you'll end up with c:gamesquakedpID1.

Quake CD soundtrack

The music of Quake on the original installation CD consists of CD audio tracks (starting with track 2), which are not copied to your hard disk when you install the game. The audio files remain on the CD. If you want them, you'll have to extract them. However, there is a pk3 archive available which contains the soundtrack, which allows you to play Quake with the DarkPlaces source port AND the original music. Here's how to get and install it:

  • Download the soundtrack (QUAKE_Music.pk3)
  • Copy or the save the downloaded file into the ID1 folder, in this example c:gamesquakedpID1.

Start and configure the DarkPlaces Quake engine

  • Start DarkPlaces Quake engine by double clicking the darkplaces.exe file in the c:gamesquakedp folder
  • Check settings by selecting Options
  • Check basic video settings by selecting the Change Video Mode option in the Options menu, optimal settings:
    • Set New resolution to desktop resolution
    • Set bits per pixel to 32
    • Set Antialiasing to 4
    • Set full screen to on
    • Set Vertical sync to off
    • Set Anisotrophic filter to 16
    • Set Texture quality to 0
    • Select apply and press esc to return to the options menu
  • Select Effects: high to use preconfigured high quality effect settings
  • Select Lighting: full to use preconfigured high quality lighting settings

Quake Mission Packs

With the DarkPlaces Quake engine you can also play Quake Mission Pack 1: Scourge of Armagon and Quake Mission Pack 2: Dissolution of Eternity. Below are instructions to get the Mission Packs running.

  • You have a running version of Quake with the DarkPlaces engine, as described above.
  • Copy the Mission Pack game file folder(s) to the DarkPlaces folder:
    • Quake Mission Pack 1 (Scourge of Armagon): copy the HIPNOTIC folder with all content from the original CD or the Quake installation folder into the DarkPlaces folder, in this example you'll end up with c:gamesquakedpHIPNOTIC.
    • Quake Mission Pack 2 (Dissolution of Eternity): copy the ROGUE folder with all content from the original CD or the Quake installation folder into the DarkPlaces folder, in this example you'll end up with c:gamesquakedpROGUE.
  • To start the Mission Pack of choice, you have to create and edit a shortcut to the darkplaces.exe file:
    • Right click on the darkplaces.exe file in the DarkPlaces folder, in this example c:gamesquakedpdarkplaces.exe, and choose Create shortcut.
    • Right click on the created shortcut, choose Rename and change the name to the appropriate mission pack, for example darkplaces.exe - mission pack 1, and press enter.
    • Right click again on the created shortcut, choose Properties and change the target field:
      • Quake Mission Pack 1: add -hipnotic to the target, in this example the target will be c:gamesquakedpdarkplaces.exe -hipnotic.
      • Quake Mission Pack 2: add -rogue to the target, in this example the target will be c:gamesquakedpdarkplaces.exe -rogue.
      • Click on ok when you're ready.
  • Start the Mission Pack of choice by double clicking the appropriate Mission Pack shortcut

Quake Mission Packs CD Soundtrack

As with Quake, the game music on the original mission pack CDs consists of actual CD audio tracks, starting with track 2 on the CD. As such, the music tracks are not copied to your hard disk when you install the mission packs. The CD audio remains on the CD. If you want them, you'll have to extract them. However, there are pk3 archives available which contain the soundtrack of the mission pack. Here's how to get and install them:

  • CD audio of Quake Mission pack 1: Scourge of Armagon:
    • Download the soundtrack (HIPNOTIC_Music.pk3)
    • Copy the downloaded file to the HIPNOTIC folder, in this example c:gamesquakedpHIPNOTIC
  • CD audio of Quake Mission pack 2: Dissolution of Eternity:
    • Download the soundtrack (ROGUE_Music.pk3)
    • Copy the downloaded file to the ROGUE folder, in this example c:gamesquakedpROGUE
Quake Online Games Dos

Thanks to Roy Batty for the files. Thanks to Johnny Law for his extensive guide.

Mouse strafing issue after ALT+TAB

Play Quake Online | Play Old Classic Games Online

When you use ALT+TAB to switch Windows, or to exit full screen, and you return to the game (by pressing ALT+TAB again or the likes), you might find that when you move your mouse, your character strafes (moves from left to right, not turning). You can solve this issue by pressing the ALT key. To prevent this from happening you can also first press ESC in the game to go to the main menu and then press ALT+TAB.